Unity Game Engine is widely used for the development of video games for computers and mobiles. This is the most common engine that is used in every new startup gaming studio. Most game developers use this engine for developing games.
Unity Game engine is user-friendly and easy to use. It is the most recommended tool for beginners willing to start learning in game development. It is easier to understand than the other gaming engines.
The organization makes Unity Game Engine a major and widely used tool for making games for computers and mobiles. The organization has announced its new fee structure. They will now deduct the fee from gaming developers and game owners whenever the user downloads or installs a game made in Unity Game Engine. From the 1st of January, this policy will be allowed for every developer. This announcement has caused controversy, and many people are not satisfied with the new fee structure.
On Tuesday, Unity shared a blog post on their official website regarding their new policy. This blog caused controversy. This change worried Unity game developers because they developed their games using the Unity Game Engine. The new startup studios who have newly launched their game are also worried because of the new policy that the owners of the Unity Game Engine introduced.
The organization of Unity Game Engine charges a fee from the 1st of January. This new fee policy will only apply when a game developed in Unity Game Engine gets a certain amount of installs in a specific time duration, and the game earned a certain amount that they mentioned in the policy. They will only charge if your game downloads and earnings reach the count they said in the blog.
The new fee policy will apply if the game revenue reaches $200,000 and gets 200,000 installs within a year. The amount of the new policy fee depends also on the license that the developer has with the Unity Game Engine, but it could go up to twenty cents for each install of the game that is developed in Unity Game Engine.
Unity Game Engine Introduces Runtime Policy:
Unity shared the news about the new fee policy on its website, they named it the Unity Runtime. This fee is connected to the part of the code that compiles the game on the user’s device. The developer only charges the fee when their game reaches the specific installations and income they mention in the policy. The policy of Unity Technology stated that this would allow game developers to get financial benefits from the game user engagements.
In an interview with industry news site game developers, the president of Unity Create, Marc Whitten, said that the organization focuses on finding the best way to exchange value between Unity and Game Developers.
He also stated that our goal is to make more revenue to keep working on further improvements to the engine. He said we also focus on the new amendments according to modern technology strategies that ease our developers to make games at an advanced and high-tech level.
We do not ask for the runtime fee if your game is in demo mode or testing mode unless the demo has the complete game bundle in a single installation. However, according to the Unity Creator or the president of Unity Game Engine, Marc Whitten, we charged runtime fees for each download that is in early access.